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- >First, I'm sorry if you didn't liked that I sent my reply to the mailinglist.
- >I didn't think of to look if your message came from the mailinglist or not.
-
- not at all! I sent the reply to you by mistake. I wanted to send it to the
- mailinglist.
-
- >> well, 3-4 fps with 030 code only, with full texture mapping! If this is true, I am
- >> impressed.
- >
- >I have looked at the other doom clone and it looked nice, _exactly_ like in PC
- >doom. Even the presentation etc. looked like in doom. :-)
-
- great!
-
- >If you played in 320x200 mode it were _very_ slow, around 1fps, but if you
- >played in 160x100 you "could" almost play it. Not very good. :-(
- >
- >On the other hand is it quite impressive that it only runns on the 16MHz 030.
- >The DSP would speed up things a bit.
-
- I think DEE shows that a full doom for falcon + DSP + accelerator is
- possible!
-
- >> I read in some of the email of to day, about doom for ST? more info about this?
-
- >I don't know much about this. I have only read in NeST that someone would start to
- >code on it, and have a releas in january/february. ;-) He said that it would be easy.
- >:-)))
-
- this sounds like a joke.
-
-
- >cheers,
- >Magnus Kollberg
-
- Martijn
-
-
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